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This is an introduction to bernhelm.net (UPDATE)
Hey a little about me! Technical designer with 20 years experience creating character behaviors, interactive sequences, and VR social experiences in Unity, Unreal, and other real-time engines. Recently scripted an interactive AI character at Apple's Vision Interactive Studio using visual scripting, state machines, and animation graphs. Earlier character work includes the Emmy & Peabody Award-winning The Wolves in the Walls, Uncharted 3 companions, and social avatars for Horizon Worlds and Supernatural Fitness. Combines hands-on implementation with rapid prototyping and close collaboration with animators, writers, designers, and engineers to create believable, memorable performances.